Microsoft Does A 180 With Online DRM For The Xbox One

by on June 19, 2013

In a move that should surprise no one, Microsoft has removed the always-online requirement from Xbox One, and the restrictions on disc-based games, following community feedback

In a statement from Xbox boss Don Mattrick, you’ll be able to “play, share, lend, and resell your games exactly as you do today on Xbox 360,” specifying the following:

After a one-time system set-up with a new Xbox One, you can play any disc based game without ever connecting online again. There is no 24 hour connection requirement and you can take your Xbox One anywhere you want and play your games, just like on Xbox 360. There will be no limitations to using and sharing games, it will work just as it does today on Xbox 360… there will be no regional restrictions There will be no additional restrictions for trade-ins or lending games to friends. The system is also no longer be region locked and all downloaded games will function the same way whether your console is connected or not.

“Since unveiling our plans for Xbox One, my team and I have heard directly from many of you, read your comments and listened to your feedback,” Microsoft’s Don Mattrick wrote. “I would like to take the opportunity today to thank you for your assistance in helping us to reshape the future of Xbox One. You told us how much you loved the flexibility you have today with games delivered on disc. The ability to lend, share, and resell these games at your discretion is of incredible importance to you. Also important to you is the freedom to play offline, for any length of time, anywhere in the world.”

In addition to being available in retail stores, Xbox One games will still be available for download on day one and will be playable on any Xbox One console.

Gamers aren’t the only ones happy with today’s changes. Both GameStop and GameFly have commended Microsoft for today’s Xbox One policy shift.

As far as reducing the Xbox One from the current $499 price tag, Xbox Chief Product Officer Marc Whitten stated to Joystiq, “We really believe deeply in the value that we’re delivering. Not just for the first day of launch, which we think is going to be amazing, with amazing games and entertainment experiences, but what this architecture can deliver over the long term. We feel good about our price.”

So we must ask, are you able to forgive Microsoft for their mistakes and move on? Or has the damage already been done? Leave your comments below.

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