It may have taken longer than expected, but Mobot Studios’ “recut” version of its successful 2013 mobile platformer finally makes its way onto the Wii U. But with the eShop already stocked with humdrum 2D platformers, is Paper Monster as bad as getting a paper cut?
Never straying too far from its arcade roots, Leonardo, Donatello, Michelangelo and Raphael’s exploits have always focused on mindless, button-mashing action. But with the 3DS’s TMNT movie tie-in, Magic Pockets, the studio behind Baldur’s Gate: Dark Alliance (GBA version), adds a little strategy and depth not normally associated with the pizza loving turtles.
Though not without flaws, recent video games based on the Transformers universe have managed to win over even the most dedicated fans. In an effort to merge High Moon Studios’ successful Cybertron series with the movie tie-ins based on the Michael Bay films, Transformers: Rise of the Dark Spark is a muddled mess that drags the Cybertron series down in the process.
New hero (or antihero), new superpowers, and a new open-world, as a half-sequel, half-reboot of the franchise, InFamous Second Son expands upon the strengths of its predecessors but it doesn’t manage to offer anything genuinely new to the genre.
When Drinkbox Studios released Tales From Space: Mutant Blobs Attack for the Vita in 2012, it offered a charming yet challenging puzzle platformer that tastefully incorporated the system’s capabilities. Fast forward two years and aside from a few tweaks to accommodate for the lack of a touch-screen, the PS3 and 360 port is surprisingly just as fun.
Ever since a zombiefied doberman busted through a window in the original Resident Evil, I’ve been an avid fan of the survival horror genre. Unfortunately, Daylight is a game that succeeds in the cheap scares department, and fails at basically everything else.